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Metroid Prime Remastered The Complete Guide.

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Roll down there and Boost Ball spin in all four of them. This will cause the power to flow to the astronomical holographic projector. Be sure to scan the new Research Data floating around: the planets Zebes and Tallon IV. Your goal is to make it to the top by platforming around the edge. There are some very distant jumps to complete, but it is doable. At the top you will find the Super Missile upgrade, resting in the center of the Observatory. You know those wasps I mentioned earlier? The ones that I called a massive pain in the ass? Yeah, well, they clearly heard me. Once you're ready to face the end of the game, return to the Artifact Temple near Samus' ship with all 12 Chozo Artifacts in hand. Ridley will spot you then you will battle him in a difficult 2-phase boss fight. Ridley doesn't stand a chance against a fully powered-up Samus Metroid Prime

Now head to Chozo Ruins via the Transport to Chozo Ruins South. From here, you'll want to go to the Magma Pool via the Ruined Fountain. Once there, use your Grapple Beam to cross the lava. Power Bomb Expansion 1 - Magma Pool Go north from the Arboretum until you reach the Magmoor Caverns elevator then save in the nearby station. Although the Varia Suit protects you from the heat of the caverns, you are very much not safe from jumping into lava so be careful. Fight your way through the caverns, travel east in the Triclops Pit, and once you reach Monitor Station, destroy the turrets with Missiles, walk onto the central structure, and then climb the ledges around the side of the room to loop around to the western door. Destroy the wall with a Power Bomb and escape by taking the ledges but some Chozo ghosts will appear while you're jumping around. The X-Ray Visor lets you see platforms and other things that would otherwise be invisible Magmoor Caverns: Plasma Beam When you reach the end, head into the next room to face off against the final boss... sort of. Scan Entry - Metroid Prime

We're going to be covering the final area in the game known as the Impact Crater. Here, you'll face off against two major boss characters, but there are also a few scan entries we'll need to add. Let's get to it.

Return to Main Plaza then go to the north side of the room to find a path across the room to the southeast door. At Ruined Fountain, take the east door; the south door is a dead end at the moment. Cross the arboretum then at Gathering Hall, take the southern door to find a save room then take the north door. At Watery Hall, you need to find 4 runes scattered around the area to open the gate on the east side of the room: When in the Ruined Nursery room, take care of the wasp enemies. While you can run past them, they’re a massive pain in the ass, so I recommend obliterating them as aggressively as possible. It’s what they deserve. You’ll find more of them up ahead, so be prepared.Move up the Great Tree Hall until you reach the top. Go through the Ice Door. Missile Expansion 26 - Life Grove Tunnel

Ice Beam the white circle in Hall of the Elders, Chozo Ruins and Morph Ball into the statue's hands Return to Watery Hall where you got the Charge Beam, destroy the rubble on the west wall, Missile the next 2 doors, and Missile the wall in Dynamo Bombus are beings made of electricity and you cannot damage them until you get Wave Beam but until then, you can roll in between the electrical streams in Morph Ball modeThere’s a lot to do here, and Samus has her work cut out for her with the ruins she is about to explore and the fights she is about to take on in this area of the game. Our Tallon IV guides for Metroid Prime Remastered will be split into three parts, with each guide focusing on countering a different boss. Now, here’s our walkthrough of Part 1 of Chozo Ruins, and how to beat the Hive Mecha boss in Metroid Prime Remastered. Before heading into the Training Chamber, you'll see some red leaves to your left. Hop into your Morph Ball and you'll be able to get through a short tunnel to your next Missile Expansion. As you go around the world scanning things, you'll notice that certain materials can only be destroyed by specific weapons: Brinstone with Missiles, Sandstone with Morph Ball Bombs, Cordite with Super Missiles, and Bendezium with Power Bombs.

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