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Hitman World of Assassination (PlayStation 5)

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West, Josh (23 December 2021). "The 25 best games of 2021". GamesRadar+ . Retrieved 27 December 2021. Castle, Matthew (23 January 2023). "The weirdest weapons in Hitman 3 you mustn't miss". PC Gamer. Archived from the original on 28 March 2023 . Retrieved 2 August 2023.

We’ve resolved an issue in Chongqing where retrieving a large weapon from a briefcase in certain rooms could result in the briefcase disappearing into the floor. It turns out that the issue was caused by the setup a specific type of door in this location. a b Wilson, Iain (4 February 2023). "8 Hitman Freelancer tips to take down the Syndicates". GamesRadar. Archived from the original on 28 May 2023 . Retrieved 2 August 2023. We’ve removed a rogue UI element that could show up in a Storage Room in Miami when playing Freelancer. Similar story for a UI icon that could appear on the Intel Wall in the Safehouse. Robinson, Martin; Donlan, Christian (30 December 2021). "Eurogamer's game of the year is..." Eurogamer. Archived from the original on 7 April 2022 . Retrieved 20 July 2022. Hitman 3 reached the number 1 position in the UK game boxed charts, with launch sales up 17% over Hitman 2. [108] IO Interactive also stated that Hitman 3 had the "biggest digital launch" for the franchise. [109] One week after the game had been released, Hitman 3 's sales had already surpassed its development budget. [110] By April 2021, IO Interactive CEO Hakan Abrak stated that Hitman 3 had performed "300% better commercially" than its predecessor Hitman 2. [111] By November 2021, Hitman 3 was the most successful game from the franchise and the entire World of Assassination trilogy, reaching 50 million players. [112] Awards and accolades [ edit ]

Rivera, Joshua (15 December 2021). "Polygon 50 Best Games of 2021". Polygon. Archived from the original on 23 December 2021 . Retrieved 27 December 2021. Conlan, Daniel (6 May 2022). " 'Hitman' voice actors reveal their favourite kills in the series". NME. Archived from the original on 29 January 2023 . Retrieved 2 August 2023. Yes, this is always here. In addition to general stability improvements, this patch includes specific fixes for a crash on the Landslide Bonus Mission, as well as common crashes that were occurring on all platforms. FREELANCER IMPROVEMENTS Higton, Ian (25 March 2021). "You can now play five Eurogamer-themed Featured Contracts in Hitman 3". Eurogamer. Archived from the original on 15 April 2022 . Retrieved 2 August 2023.

The Mendoza location was IO Interactive's first attempt to depict Argentina in the Hitman franchise. The original two ideas for the level were a "tango location set in Buenos Aires" or a vineyard in South Africa. Both ideas were combined and Mendoza was chosen because it is an internationally known wine producing region. The company went to great lengths to create a fictional location with authentic-looking terrain and vegetation, to show the winemaking process, and to accurately portray aspects of Argentine culture, such as tango and the drinking of mate. As IO Interactive's associate producer Pablo Prada is from Argentina, he provided insight for many aspects of the level. The real-life Villavicencio Natural Reserve [ es] was an inspiration for the architecture of the level. Professional dancers were hired for the tango animations and consulted about the music. The designers reused existing NPC Spanish-dialect dialogue, which had been recorded with Colombian and Mexican accents, rather than recording new NPC dialogue with authentic Argentine accents, due to time and budgetary constraints, as well as the COVID-19 pandemic. The company instead chose to focus on securing appropriate voice talent for the Chongqing location. [37] McWhertor, Michael (27 January 2022). "Hitman dev offers free Hitman 3 upgrades on Steam to furious players". Polygon. Archived from the original on 17 April 2022 . Retrieved 17 April 2022. Arguello, Diego (2 February 2021). "Hitman 3's Argentina Mission Marks an Important First for Video Games". Inverse. Bustle Digital Group. Archived from the original on 2 February 2021 . Retrieved 3 February 2021. Donaldson, Alex (8 January 2021). "Hitman 3 is a confident, iterative trilogy finale that looks as brilliant as its predecessors". VG247. Archived from the original on 11 January 2023 . Retrieved 5 June 2022.Dartmoor was based around phrases like "a house filled with secrets", "ominous", and "vulnerable". [30] The mansion setting was decided quite early on in development and features a gothic design inspired by detective fiction, such as Agatha Christie novels. [34] The linear structure of a murder-mystery caused IO to rework some of the mechanics and narrative paths, as they clashed with the design principles of replayibility and player freedom. The team experimented with using randomized culprits, but struggled to build a narrative. Despite the singular, fixed story, players are required to replay the level several times to get the full picture of the incident. [33] The player can also gather evidence to accuse different characters, resulting in different outcomes. The story required the detective disguise to allow free access to most of the level, contrasting with most Hitman levels, where the player has to avoid being detected. [33] The first version of the mission allowed the player full freedom to explore rooms and talk to people, but the player would not know who exactly they could talk to or which rooms were relevant. The team highlighted all of the people and objects of interest, resulting in a dull experience for playtesters, who would merely follow each icon and interact with all prompts. The final mission uses more subtle ways to guide players, such as through conversations between staff members and guards. Sound cues, such as a draft of wind through a room or the sound of ruffling paper, were also used to hint the player in the right direction towards clues. The addition of a secondary target, where the player would be asked to kill the true culprit, was considered but cut. [34] [35] Wright, Landon (16 April 2021). "Hitman 3 Sold 300% Better Than Previous Game". Archived from the original on 7 December 2022 . Retrieved 2 August 2023.

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