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Games Workshop - Warhammer 40,000 - Astra Militarum: Commissar

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As well as the typical Commissar abilities, Raine has a bespoke ability, Leading from the front, which reflects her gung-ho nature, and makes nearby Astra Militarum forces immune to Morale tests when Raine is within 1″ of enemy models. This makes her perfect for leading a force of elite troopers like Veterans and Tempestus Scions to get up-close with the enemy – just the way she fights in Rachel’s stories.

Warhammer 40,000 Collectible Card Game (game system): Battle for Delos V - Commissar Schmidt, card description Commissar - Commissar is the standard rank of these political officers, at least one being assigned per regiment of the Astra Militarum or voidship of the Navis Imperialis. It is their duty to "encourage" the troops of an Astra Militarum regiment to fight, fighting alongside the regiment's officers and taking control when morale is flagging or the troops are not fighting with sufficient zeal. In such situations a commissar can take over command from an officer and summarily execute any trooper who tries to flee. Even a colonel of a regiment must be sure to display courage and zeal at all times when the regiment's commissar is watching them. Despite his unwillingness to engage in combat, Cain was by no means unprepared for it, as one of the things he focused on while at the Schola Progenium (in addition to sports) was combat training. He was described as an exceptional swordsman - a skill which "undoubtedly came from the sort of combat experience no amount of practice could emulate", in the words of Inquisitor Vail, though he still practiced his technique anyway. In his memoirs he describes his chainsword skill a habitual and instinctive one. He was also skilled enough with a laspistol to actually hit his target well beyond the weapon's operational range, even against Necron Warriors. [Needs Citation] Cain makes numerous mentions to his home world, apparently a Hive World, though he never mentions a name or any feature which could lead to it being identified. [1e] At one point in the archives, Amberley Vail speculates that Cain may not in fact know the name of his own homeworld. However, he shows a definite affinity for underground passages and has a natural sense of direction when underground. [Needs Citation] Master of Ordnance • Breacher • Scout • Medic • Vox-Operator • Weapons Specialist • Sharpshooter • OperatorWhenever this happens, the commissar will swiftly step in and execute the psyker with a point-blank shot to the head. While this policy has led to many unnecessary executions of the Astra Militarum's corps of Sanctioned Psykers, the commissar never hesitates; it is better to kill an "innocent" than to be faced with the fury of a newborn Daemonhost. Junior Commissar - Junior Commissars are subordinate to full commissars, performing the role as a junior aide in the oversight of the regiment or voidship assigned to the oversight of a full commissar. They primarily perform as adjutants and in an investigatory role as well as carrying out the usual commissarial duties, although they do not have permission to perform executions without prior consent from higher-ranked officers. Junior commissars often undertake their commissarial role with smaller formations such as an individual squad, platoon or company. Officio Prefectus. Assuming they can prove themselves able to put aside such ephemeral concerns as Humanity and compassion, come Selection Day these prospective commissars are assigned to the Schola Prefectus. There they spend several standard years learning the finer points of the Imperial Creed, the Tactica Imperium, and even sections of the Codex Astartes. Under her command, the company then carried out their assigned mission to storm the Chaos-held fortress of Mone. Despite the expected heavy casualties against the potent Chaos defences, her troops succeeded in penetrating the fortress and planting explosives that when triggered destroyed the citadel after their escape. The Imperial offensive could continue. Commissars are allowed a wide degree of choice when it comes to the personal weapons they carry into battle. Many expect to lead from the front and carry Power Weapons, Power Fists or Plasma Pistols. When assigned to a regimental headquarters, a Commissar is not expected to lead men in combat, so they usually keep their personal weaponry very basic, including a Chainsword or Power Sword and a Laspistol. The Laspistol is used by the Commissar to carry out any instances of summary execution for derelictions of duty by the troops under his command. Amongst the fanatical Guardsmen of the Death Korps regiments, such actions are rare indeed. Should a Commissar-General feel that it is absolutely necessary, he possesses the authority required to remove his regiment's commanding officer from his post and take over command of the entire regiment himself.

The most physically adept were sent to be trained as Frateris Templars or Brides of the Emperor, swelling the corrupt and tyrannical High Lord Goge Vandire's armies with the best recruits. The habitats themselves became associated with licentious practices, and their money was put to questionable ends. Commissars are trained from a young age to be strict adherents and upholders of the Imperial Creed and its associated strictures by the Schola Progenium, which serves the purpose of education and military training centres for commissarial cadets, Grenadiers, and Storm Troopers for all Astra Militarum regiments, and also provides officers for some. Training in this respect is highly demanding, and is designed to weed out the weak as soon as possible so as to concentrate on the most skilled candidates. Commissar Pius Kowle - Pius Kowle was an effective and ruthless commissar beyond reproach, but his actions were not tempered with humility or concern for the troops under his charge. After having a Guardsman flogged to death for wearing the wrong badge on his cap, Commissar Gaunt reported Kowle's heinous actions to Warmaster Slaydo, shortly before the climactic battle on Balhaut during the Sabbat Worlds Crusade. Kowle felt cheated and robbed of glory and never forgave Gaunt for this personal slight to his honour. Commissar Kowle was reassigned to the world of Verghast to the Vervun Primary Imperial Guard regiments, and took charge as the senior commander of the Vervun Primary Commissariat. This local Commissariat was theoretically subordinate to their parent organisation, the Imperial Commissariat, and possessed fewer powers over regular Imperial Guardsmen, but jurisdiction concerns arose during the Defence of Vervunhive during the Sabbat Worlds Crusade. Gaunt later placed Kowle under arrest, relieving the commissar of his weapon and his rank pins for various actions he had committed. Kowle then accompanied the small party that Gaunt led to confront Salvador Sondar and reactivate Vervunhive's defence shield. In a fight with a Chaos-corrupted servitor-beast in Sondar's chambers, Kowle killed it by thrusting a cluster of grenades down its jaws, losing both his arms. As he bled to death, he sneered that he had proven his point: that Gaunt was a weakling who didn't have the resolve needed to win. He cursed Gaunt for ruining his career and "robbing" the Crusade of a great leader. As a valediction, Gaunt returned Kowle's rank pins to him in the final moments of his life, and saluted him for "giving his best." Currently the majority of extracts available from the Cain Archive tell of his time serving with the 597th Valhallan Regiment. While serving with them Cain appears to have been very close to the troopers, particularly with the senior officers, with which he had a personal friendship. [Needs Citation] It is suspected that a number of Traitor Army regiments were used in the Siege of Terra, though the exact extent of the Traitor forces has never been properly calculated, and most Chaos-tainted Imperial Army regiments became indistinguishable from one another as their corruption deepened.To join the Adeptus Ministorum is an honour beyond measure; from amongst their ranks, the most devout leaders of the Imperium are born. Individuals of a more scholarly bent, as well as those whose minds are suited for the grinding tedium of clerical and logistical roles, will instead spend the rest of their lives in the Adeptus Terra. Each trained adept has not only an exceptional mind, but also a solid grasp of the military arts due to his time in the Schola Progenium.

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