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Simpsons / Game

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About this deal

Lisa: use the Meditation statue in the middle of the area, and grab the three columns set free by Homer. You want to place them from the smallest to the tallest one, so you create a path to continue forward (drop them in the river). Jump down the hole once you go past them

Bart: on the same side of this last collectible you can find a net to climb up and left. Follow it to reach Krusty Koupon # 02/07 Lisa: continue on the path to spot, also on the right side, a jumper (white cloud) on the ground. Use it to reach a rooftop and grab the Malibu Stacy Seal # 04/05 up there Bart: in the upper-left corner (looking at "Scotland" from where Homer entered) of this room there's a white&blue pipe. Climb it up, then jump on the two boilers to reach Krusty Koupon # 04/06. You have to time your jump so you don't go on the boilers when the fire comes out of them. You can help yourself with the nearby ivy

About The Game

Bart/Lisa: follow the conveyor belts, timing your movements to avoid the blades/chainsaws as you go on, and pull a couple of levers to simplify the life of your partner and (with the second lever) open a path to jump down and proceed

Minutes to Meltdown is a pseudo-3D action game in which the player controls Homer as he races to the Springfield Nuclear Power Plant to prevent a nuclear meltdown. The game is thirty minutes long (the player must get Homer to the power plant in that time) and has three levels (one at the Simpson's home, one on the streets of Springfield, and one at the plant). Marriott, Scott Alan. "The Simpsons: Bartman Meets Radioactive Man– Overview". AllGame. Rovi Corporation . Retrieved August 16, 2012. Bart: break the boxes on the right to find his last collectible for this level. Once you get Krusty Koupon # 08/08 you will also earn the Krusty's Stop & Go Trophy Homer: past this last door, on your left there will be a helium tank. Use it to lift up in the air and drop on the nearby grey container, where Duff Bottlecap # 13/14 is floating Marge: destroy the second billboard and proceed. You can probably see a Meditation statue ahead of you; ignore it at first. Instead, target the platform past the Meditation statue and press B to send the mob on that platform

Trivia

Lisa: locate a ladder in the middle of the street (it's in front of the dark-blue/purple building, near a GTS poster) to reach another Meditation point. Use it to lift two giant GTS cardboards, and drop them on a broken street on the left side, so that they become a bridge to proceed forward Either way, proceed past the EA hammers (the same ones that killed this game's multiplayer services?) to easily spot a Krusty Koupon # 07/08 on the left, just before a platform standing on the conveyor belt The 60 FPS patch causes the marshmallow trampolines to not work as intended forcing the player into the chocolate lake on the initial ones then requiring a double jump to use them after that. This makes progression a bit more difficult than intended but not impossible. Furthermore the patch causes the player's to fall through the T-rex in the second mission halting progression with the patch enabled. Trophies: Political Scandal Stacy (7 Malibu Stacy Seals), Hair Street Blue Hairspray (6 Try-n-Save Coupons)

The Simpsons: Bart's House of Weirdness– Overview". AllGame. Rovi Corporation. Archived from the original on November 14, 2014 . Retrieved August 16, 2012. Homer: approach the main tree of the ship. On its right side there is the central lever; on its left side there is a sort of ramp that you can use to raise upwards as Homer Ball to reach Duff Bottlecap # 07/08. If you have problems with the direction of the jump (though it might sound obvious), keep LS_Up held until you're just about to reach the highest point, and then immediately pull LS_Right to correct your direction just at the apex of your movement. You'll eventually manage to land on the platform where the bottlecap is anyway Bart: the third area is rather simple, just try not to get lost. Go right and jump on a yellow small boat, suspended on a crane. Double-jump-glide past the crane to reach the platform on the right side of it, where a lever is. Don't pull it just yet Lisa: follow the rope upwards and use the jumper to reach the upper platform. Here you will find a Meditation statue and a spawning door to destroy (do so). There's also a RoboBart! enhancement on the other side of this platform, in case you think you need this to defeat the enemies. As for the Meditation, you want to dismantle a couple of large pipes (so that the blood level of the upper containers lowers, thus revealing the next two objects), so you can recover a couple of platforms from the blood containers and drop them where a bridge is broken. Do so in two spots to complete the bridge Lisa: once Bart pulls the lever, a small gap in a barrier will be opened and you will clearly see where to jump to reach the Meditation point located nearby the last lever. Use it to lift the green bushes above the characters trapped on the conveyor beltBart: follow Homer's steps until the helium tank; then go around these wooden platforms (the middle ones), on the right, to find Krusty Koupon # 04/10 Homer: examine the helium tank on the right side with Y, near a broken white trailer, so you become Helium Homer. Tap A repeatedly to reach the top of the van Bart: from here you can reach the nearby brown building too (otherwise you can reach it from the bottom, with the usual jumping things) (it's the "Grease Recycling Plant"). Glide to its upper ledge to find Krusty Koupon # 08/10

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