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Posted 20 hours ago

Nerf Rival Nemesis MXVII-10K, Blue (Amazon Exclusive)

£3.245£6.49Clearance
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ZTS2023
Joined in 2023
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About this deal

The high Impact rounds are smaller and lighter than the N-Strike darts, so they just seem to run out of steam, it’s weird! Fully-loaded and fully-charged, we found the Nemesis could fire for about 25 seconds non-stop, with the need for a periodic shake to get the balls flowing again. Drops off a bit on full auto using D cells, might have to try the NiMH pack but other than tthat awesome. As you would expect, the results were almost identical to the Khaos, which essentially shares the same flywheel mechanism. Usually, when you hold down the trigger in full-auto the range and speed drops as the flywheel cannot keep up.

I complained about the size of Khaos mags, so carrying these would be even worse, plus you can already load it quickly from dump pouches which mean you can carry much more ammo with you anyway. We also got our son the Nerf RIVAL Nemesis MXVII-10K Blaster this year and wanted to share with you just how AMAZINGLY cool it is. With the amount of batteries required, it makes the gun super heavy so I went ahead and got the battery pack and it makes it substantially lighter so I recommend it.

Compatible only with High-Impact Rounds, the Nemesis can carry 100 rounds at a time which is almost a little bit ridiculous. Both the Nemesis and Khaos are pretty tough on batteries, so those big, expensive D batteries will not last that long and it only costs about as much 3/4 sets and believe me, you will be firing this a lot! ThisIsWhyImBroke is reader supported, some products displayed may earn us a commission if you purchase through our links. This mechanism is powered by 6 D-size batteries, so this baby is ready to power through some long sessions.

Yes you could set yourself up with fully loaded hoppers and load your Nemesis like this, but I don’t think this will be popular. This is not a huge deal but it is worth noting you don’t have that really crisp response time you get with a Stryfe or spring powered blasters. Apart from the slight delay between trigger pull and firing, it feels like pretty much any other full-auto blaster – short squeeze and you fire one or two rounds, hold it down and you get a string of darts.The Nemesis is compatible with the Hera MXVII-1200's battery tray, meaning that it can potentially take "C" batteries instead of "D" ones. It holds either 6 D batteries, or one of Nerf's new Rival rechargable battery packs (sold separately), which make the whole beast of a blaster go. I managed to clear several of them with a hefty shake, but one did require me to remove the hopper and fish the offending round out.

Experience intense head-to-head competition with the precision and power of the Nerf Rival Nemesis MXVII-10K blaster.You will need to shake the blaster around a bit as you load so the rounds nestle down into the hopper, but it is so much less fiddly than trying to load a magazine. Another neat feature of this hopper system is that if you forget to close the little entry door at the top of the hopper, the blaster won’t rev, and you won’t be able to shoot. I did find that if you were stationary for too long, the Nemesis didn’t load up properly and you had to shake the balls down to the conveyor.

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