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Name 5: Can You Name 5? | Party Games | For 2+ Players | Ages 12+

£10.995£21.99Clearance
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When one team is unable to name another Challenge item, the team that named the last item gets a free roll, moves that number of spaces, and then rolls again and takes the next turn.

Divide the cards into two piles. Place each pile face down in front of each team. Play in two teams of 2 or 3 players each. Each team selects a token. The team going first rolls the die and moves their team's token the number of spaces rolled on the die. The human body has many different sensory receptors, both inside and outside the body. Take a look below for the main five sensory receptors and their respective organs. You could use these cards as an activity for children to explore their senses and it’s a great activity to start the day with. More resources like this If they mention names that are not directly related to the topic, they can explain their answer to convince the opponent within the time limit. How Turns Shift between Two Teams:Flip Flop: The Flip Flop spaces force teams to take it in turns to name items from the category. Teams get 10 seconds to name something that fits, then play switches to the next team and so on, until one team fails to answer. The last team able to provide a correct answer wins the round. All Play and Flip Flop Symbols, Image: Sophie Brown

Main Objective: Name five things related to the category in the cards and reach Name 5 space first to win. Teams take it in turns to roll the dice and move that many spaces. A player from an opposing team then takes the top card from their pile and reads out the category which corresponds to the colored space the active team’s pawn just landed on. Once the category has been read out, the sand timer is turned and the active team has 30 seconds to name five things which fall into that category. If they succeed the team takes another turn (up to a maximum of three), but if they fail, play passes to the next team. Now one player from each team silently reads the card. When the timer is on, they announce their categories to the respective team members. Both teams go at the same time and the first one to complete the Name 5 challenge wins the next turn. Note: You may wish to record the answers on a sheet of paper. Any "repeat answers" would be counted as a wrong answer. The All play symbol features two colors beneath it. When a team’s pawn stops at All play space, they choose a color from these two and the other team plays corresponding to the other color. Colors are chosen before seeing the card.

When your team's token reaches the end of the board, you must roll the specific number of spaces needed to reach the Name 5 space in the center of the board.

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