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Games Workshop - Warhammer Age of Sigmar - Ossiarch Bonereapers Mortek Guard

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Nadirite Weapons –Massively simplified, this ability is army wide now and that makes your melee stuff even better.

Both are now allowed to cast Mystic Shield and Arcane Bolt multiple times, which is a huge buff for Nagash who would often run out of useful spells to cast when at high health. Gravesand Bones: Learn an additional spell from the Bonereapers discipline. Good for versatility, just note it doesn’t give an extra cast. Nowhere is this more evident than in the Mortarch of the Bonereaper legions, Katakros. In life Katakros was a mighty general and cunning strategist who ruled an Empire in the realm of Death.When this land came to the attention of Nagash, Katakros bent his knee rather than waste his realm in futile resistance.Nagash elevated him to Mortarch of the Necropolis and gave him charge of the elite Ossiarch legions. Slow. With some exceptions your units are slower than usual without spending limited resources, and combined with the low model count that means you could potentially be out-maneuvered.The basic difference between the Nadrite Spears and Blades (aka Swords) is that the Spears have a 2″ reach and the Swords have -1 Rend. They have the same profile otherwise. What makes this such a tough decision is that they are on 25mm bases!

Artefact: Artificer’s Blade – Change a bearer’s melee weapon to Rend -3. Very nice, put this on a Liege-Kavalos and watch it cut through even the toughest saves. B+ Katakros –The big man himself. He’s seen a bit of a surge in popularity once Petrifix Elite died down. Many of his buffs apply to all Ossiarch Bonereapers, but since he counts as Mortis Praetorians one of his command abilities is improved in that army. It would be impossible to document everything he does, but it’s a lot. At 500 points though you really need to craft your lists to work around him as that’s going to leave you a few units short in an army desperately looking for as many units as it can get.No generic Command Point abilities. The inability to turn a run roll to a six or reroll charges can really hurt just when you need them most. Morikhane, Nagash’s ensorcelled armour, now provides a 12” aura of a 5+ ward to death units. This is a huge change and gives Nagash more of a castle gameplay effect than he previously had, though to be fair 12” from his huge base is a decent amount of real estate to be working with. Note that Nagash is also affected by this aura, being a 5+ this means he’s slightly more vulnerable to mortal wounds than previously but is much more durable against regular damage, and combined with the wound increase he will be a menace to deal with for armies that cannot output a large quantity of mortal wounds. A special mention has to go to my models of the match, the Necropolis Stalkers . These four-armed fiends are so good – flexible enough to deliver unmatched amounts of death or bunker down and take hits, they proved a real thorn in Ben’s side.

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